Educational institution iACADEMY seeks to reshape the game development landscape in the country ahead of the Huawei ICT Regional Championship this April in Jakarta.
The Makati-based school emerged victorious in the Huawei ICT 2023-2024 last month with Nicholas Barilea, Ryan Caesar Itang, and Justine Benedict Umali topping a field composed of 583 students from 47 different schools in Computing Track.
Winning the national championship had set the stage for iACADEMY to compete with some of the best schools in the Southeast Asian region organized by the global technology leader, Huawei.
“We can thrive in game development because No. 1, Filipinos are great at design,” iACADEMY’s School of Computing Dean Kiko Napalit said.
“The designs that our students are making are at par with international standards. With sufficient support from the government and the private sector, iACADEMY will take the Philippine game development industry to new heights.”
Brandishing a 96-percent employment rate for its School of Computing graduates, Napalit stated that the Philippines, a known haven for hardcore video gamers, is ripe for a boom in the game development industry.
iACADEMY also noted that besides game development, viable computing career paths also await students in the fields of animation, multimedia arts, Artificial Intelligence, software engineering, web development, data science, cloud computing, and cybersecurity.
With some of its faculty being members of the Game Developers Association of the Philippines, Napalit is convinced that great things are in store for the country’s tech and design landscape moving forward.
“We will be at the forefront of game development with GDAP members being professors at iACADEMY,” Napalit said.
“We have talented students in game development and many of their games such as Bayani, Unspoken, and Far Away From Home are already out in the market.”